Difference between revisions of "Hit and Run"
		
		
		
		
		
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| m | m (0.1.14 update) | ||
| Line 4: | Line 4: | ||
| | name         = Hit and Run | | name         = Hit and Run | ||
| | description  = Every time you kill an enemy with your melee or ranged weapon your movement points are reset to 25 (cannot exceed your maximum) if they were below that number. | | description  = Every time you kill an enemy with your melee or ranged weapon your movement points are reset to 25 (cannot exceed your maximum) if they were below that number. | ||
| − | | requirements =   | + | | requirements = * [[Agility]] 7 | 
| }} | }} | ||
| === History === | === History === | ||
| + | * [[0.1.14.0]] - added agility requirement | ||
| * [[0.1.5.0]] - feat introduced | * [[0.1.5.0]] - feat introduced | ||
| Line 13: | Line 14: | ||
| {{Feats navbox}} | {{Feats navbox}} | ||
| [[Category:Feats]] | [[Category:Feats]] | ||
| + | [[Category:Agility feats]] | ||
Revision as of 14:23, 26 March 2015
Feat
|   | Hit and Run | 
| Every time you kill an enemy with your melee or ranged weapon your movement points are reset to 25 (cannot exceed your maximum) if they were below that number. | |
| Requirements 
 | |
History