Difference between revisions of "Expertise"
		
		
		
		
		
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|  (new feat) | m | ||
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| {{Feat Infobox | {{Feat Infobox | ||
| | image        = Expertise_icon.png | | image        = Expertise_icon.png | ||
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| − | '''Expertise''' is a feat. | + | '''Expertise''' is a feat. Whenever a character with expertise deals mechanical damage with a non-critical firearm, crossbow, or melee hit, the character's level is added to the damage. | 
| + | |||
| + | Whenever a single attack deals multiple discrete numbers of mechanical damage (suc as burst or spiked combat gloves), expertise applies to each of them. | ||
| === History === | === History === | ||
Revision as of 11:12, 29 April 2015
|   | Expertise | 
| Your non-critical firearm, crossbow and melee attacks deal additional mechanical damage equal to your level. | |
Expertise is a feat. Whenever a character with expertise deals mechanical damage with a non-critical firearm, crossbow, or melee hit, the character's level is added to the damage.
Whenever a single attack deals multiple discrete numbers of mechanical damage (suc as burst or spiked combat gloves), expertise applies to each of them.
History
- 0.1.14.0 - feat introduced