Difference between revisions of "Expertise"
		
		
		
		
		
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| '''Expertise''' is a feat. Whenever a character with expertise deals mechanical damage with a non-critical firearm, crossbow, or melee hit, the character's level is added to the damage. | '''Expertise''' is a feat. Whenever a character with expertise deals mechanical damage with a non-critical firearm, crossbow, or melee hit, the character's level is added to the damage. | ||
| − | Whenever a single attack deals multiple discrete numbers of mechanical damage ( | + | Whenever a single attack deals multiple discrete numbers of mechanical damage (such as burst or spiked combat gloves), expertise applies to each of them. | 
| === History === | === History === | ||
Revision as of 11:13, 29 April 2015
|   | Expertise | 
| Your non-critical firearm, crossbow and melee attacks deal additional mechanical damage equal to your level. | |
Expertise is a feat. Whenever a character with expertise deals mechanical damage with a non-critical firearm, crossbow, or melee hit, the character's level is added to the damage.
Whenever a single attack deals multiple discrete numbers of mechanical damage (such as burst or spiked combat gloves), expertise applies to each of them.
History
- 0.1.14.0 - feat introduced