Difference between revisions of "Fancy Footwork"
		
		
		
		
		
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| WikimanBot (talk | contribs) |  (→Bugs) | ||
| Line 15: | Line 15: | ||
| * [[0.1.14.0]] - increased melee requirement from 25 to 40, added dodge requirement. | * [[0.1.14.0]] - increased melee requirement from 25 to 40, added dodge requirement. | ||
| * [[0.1.11.0]] - feat introduced | * [[0.1.11.0]] - feat introduced | ||
| + | |||
| + | === Bugs === | ||
| + | Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode {{key|Enter}} first.[http://underrail.com/forums/index.php?topic=1645.msg10920#msg10920] | ||
| Line 22: | Line 25: | ||
| [[Category:Melee feats]] | [[Category:Melee feats]] | ||
| [[Category:Dodge feats]] | [[Category:Dodge feats]] | ||
| + | [[Category:Bugs]] | ||
Revision as of 13:52, 9 December 2016
|   | Fancy Footwork | 
| When you land a melee attack you gain up to 8 movement points, depending on your armor penalty. This cannot raise your movement points beyond twice your normal maximum. | |
| Requirements | |
Fancy Footwork is a feat.
History
- 0.1.14.1 - Can no longer raise your movement points higher than twice your normal maximum
- 0.1.14.0 - increased melee requirement from 25 to 40, added dodge requirement.
- 0.1.11.0 - feat introduced
Bugs
Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode Enter first.[1]