Difference between revisions of "Evasive Maneuvers"
Jump to navigation
Jump to search
m |
(added the ability) |
||
| Line 1: | Line 1: | ||
| − | + | = Feat = | |
| + | {{Feat Infobox | ||
| + | | image = uncanny_dodge_icon.png | ||
| + | | name = Uncanny Dodge | ||
| + | | description = Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns. | ||
| − | + | Cooldown: 3 turns. | |
| − | + | | requirements = | |
| + | * Evasion 35 | ||
| + | * Agility 6 | ||
| + | }} | ||
| − | |||
| − | {{ | + | {{clear}} |
| + | = Ability = | ||
| + | {{Ability Infobox | ||
| image = | | image = | ||
| − | | name = | + | | type = ability |
| − | | description = | + | | name = Evasive Maneuvers |
| − | | | + | | description = Converts all remaining movement points into twice the evasion for 2 turns. |
| − | + | | cooldown = 3 turns | |
| − | |||
}} | }} | ||
| − | |||
{{Feats navbox}} | {{Feats navbox}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
[[Category:Abilities]] | [[Category:Abilities]] | ||
Revision as of 13:51, 2 August 2013
Feat
| Uncanny Dodge | |
| Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns.
Cooldown: 3 turns. | |
Requirements
| |
Ability
| Evasive Maneuvers | |
| Converts all remaining movement points into twice the evasion for 2 turns. | |
| Cooldown: 3 turns | |