Difference between revisions of "Gun Nut"
		
		
		
		
		
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| m (0.2.0.1 update) | WikimanBot (talk | contribs)  | ||
| Line 19: | Line 19: | ||
| * [[0.2.0.1]] - changed bonus from 20% to 15% | * [[0.2.0.1]] - changed bonus from 20% to 15% | ||
| * [[0.1.14.0]] - feat introduced | * [[0.1.14.0]] - feat introduced | ||
| + | {{clear}} | ||
| + | |||
| + | == Specializations == | ||
| + | {{Specialization | ||
| + | | name = Damage | ||
| + | | max  =  | ||
| + | | text = Further increases the upper damage range by {0}% for each specialization point. | ||
| + | }} | ||
Revision as of 06:10, 11 October 2017
|   | Gun Nut | 
| Increases the upper damage range of all firearms you create by 15%. | |
| Requirements 
 | |
Gun Nut is a crafting feat.
Related blueprints
History
Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Further increases the upper damage range by {0}% for each specialization point.