Difference between revisions of "Cheap Shots"
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=== History === | === History === | ||
* [[0.1.8.0]] - feat introduced | * [[0.1.8.0]] - feat introduced | ||
| + | {{clear}} | ||
| + | |||
| + | == Specializations == | ||
| + | {{Specialization | ||
| + | | name = Incapacitation Chance | ||
| + | | max = | ||
| + | | text = Increases the chance to incapacitate the target by additional {0}% for each specialization point. | ||
| + | }} | ||
| + | {{Specialization | ||
| + | | name = Critical Damage | ||
| + | | max = | ||
| + | | text = Further increases critical damage bonus by {0}% for each specialization point. | ||
| + | }} | ||
Revision as of 06:31, 11 October 2017
| Cheap Shots | |
| Increases critical damage bonus of your melee attacks by 50% and gives your melee attacks 15% chance to incapacitate the target for 1 turn. | |
Requirements
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Cheap Shots is a feat. Good for any fast-attacking melee character. One of the few combat feats that require intelligence.
History
- 0.1.8.0 - feat introduced
Specializations
- Incapacitation Chance ( levelExpression error: Unexpected > operator.) — Increases the chance to incapacitate the target by additional {0}% for each specialization point.
- Critical Damage ( levelExpression error: Unexpected > operator.) — Further increases critical damage bonus by {0}% for each specialization point.