Difference between revisions of "Fatal Throw"
		
		
		
		
		
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|  (1.0.1.8 changes) | WikimanBot (talk | contribs)  | ||
| Line 13: | Line 13: | ||
| * [[1.0.1.8]] - now only restores action points once per turn | * [[1.0.1.8]] - now only restores action points once per turn | ||
| * [[0.1.14.0]] - feat introduced | * [[0.1.14.0]] - feat introduced | ||
| + | {{clear}} | ||
| + | |||
| + | == Specializations == | ||
| + | {{Specialization | ||
| + | | name = Threshold | ||
| + | | max  =  | ||
| + | | text = Raises the health threshold for triggering Fatal Throw by {0}% for each specialization point. | ||
| + | }} | ||
| + | {{Specialization | ||
| + | | name = Action Points | ||
| + | | max  =  | ||
| + | | text = Further increases the amount of action points restored by {0} for each specialization point. | ||
| + | }} | ||
Revision as of 06:35, 11 October 2017
|   | Fatal Throw | 
| Throwing Knives always critically hit against targets below 25% health. Killing a target with a knife throw will refund 18 action points (this can only happen once per turn). | |
| Requirements | |
Fatal Throw is a feat.
History
Specializations
- Threshold ( levelExpression error: Unexpected > operator.) — Raises the health threshold for triggering Fatal Throw by {0}% for each specialization point.
- Action Points ( levelExpression error: Unexpected > operator.) — Further increases the amount of action points restored by {0} for each specialization point.