Difference between revisions of "Escape Artist"
		
		
		
		
		
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|  (Added specialization.) | |||
| Line 14: | Line 14: | ||
| === History === | === History === | ||
| * [[0.1.14.0]] - feat introduced | * [[0.1.14.0]] - feat introduced | ||
| + | |||
| + | |||
| + | == Specializations == | ||
| + | {{Specialization | ||
| + | | name = Escape Artist | ||
| + | | max  = 3 | ||
| + | | text = Succeeding in escaping bonds will now also grant you 5 movement points for each specialization point. | ||
| + | }} | ||
Revision as of 08:30, 17 July 2019
|   | Escape Artist | 
| Grants you the ability to remove all immobilization effects. Cooldown: 2 turns. | |
| Requirements | |
Escape Artist is a feat. It grants the Escape Bonds ability.
Immobilizations are effects that prevent movement. These are distinct from stuns and incapacitations, which prevent all actions.
History
- 0.1.14.0 - feat introduced
Specializations
- Escape Artist (3 levels) — Succeeding in escaping bonds will now also grant you 5 movement points for each specialization point.