Difference between revisions of "Psionic Mania"
		
		
		
		
		
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| WikimanBot (talk | contribs) |  (Added specialization numbers.) | ||
| Line 20: | Line 20: | ||
| == Specializations == | == Specializations == | ||
| {{Specialization | {{Specialization | ||
| − | | name = Health Cost  | + | | name = Health Cost | 
| − | | max  =   | + | | max  = 5 | 
| − | | text = Reduces the health cost by  | + | | text = Reduces the health cost by 1% for each specialization point. | 
| }} | }} | ||
| {{Specialization | {{Specialization | ||
| | name = Cooldown | | name = Cooldown | ||
| − | | max  =   | + | | max  = 2 | 
| − | | text = Reduces cooldown by  | + | | text = Reduces cooldown by 0.5 turns for each specialization point. | 
| }} | }} | ||
Revision as of 09:13, 17 July 2019
Psionic Mania is a feat, an ability and a status effect.
Feat
This feat is on one of two mutually exclusive development paths for psionic characters, available after picking Psychosis. Cannot be taken with Tranquility or Meditation.
History
- 0.2.0.1 - feat introduced
Specializations
- Health Cost (5 levels) — Reduces the health cost by 1% for each specialization point.
- Cooldown (2 levels) — Reduces cooldown by 0.5 turns for each specialization point.
