Difference between revisions of "Sixth Shell"
		
		
		
		
		
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| WikimanBot (talk | contribs) m |  (1.1.0.12 changes) | ||
| Line 6: | Line 6: | ||
| | image        = Sixth Shell icon.png | | image        = Sixth Shell icon.png | ||
| | name         = Sixth Shell | | name         = Sixth Shell | ||
| − | | description  =  | + | | description  = Each shotgun shot will grant 10% bonus damage to shotgun attacks. When stacked up to 5, this damage bonus will change to 100% and after the sixth attack the bonus will reset. | 
| | requirements = * [[Guns]] 20 | | requirements = * [[Guns]] 20 | ||
| }} | }} | ||
| − | With this feat, shooting with any shotgun grants the [[Shell Count]] status effect which lasts 2 turns and triggers  | + | With this feat, shooting with any shotgun grants the [[Shell Count]] status effect which lasts 2 turns, grants progressive damage bonus and triggers bigger damage bonus when it reaches sixth stack and resets. | 
| === History === | === History === | ||
| + | * [[1.1.0.12]] - will now also grant 10% (+2% per specialization) damage bonus per "shell count" buff stack; the final damage will not be changed  | ||
| * [[1.1.0]] - feat introduced | * [[1.1.0]] - feat introduced | ||
| {{clear}} | {{clear}} | ||
| Line 20: | Line 21: | ||
| | name = Sixth Shell | | name = Sixth Shell | ||
| | max  = 5 | | max  = 5 | ||
| − | | text = Increases the bonus damage by 20% for each specialization point. | + | | text = Increases the progressive bonus damage per stack by 2% and the final bonus damage by 20% for each specialization point. | 
| }} | }} | ||
Revision as of 16:56, 31 July 2019
This page contains content from Underrail: Expedition expansion.
Sixth Shell is a feat.
Feat
|   | Sixth Shell | 
| Each shotgun shot will grant 10% bonus damage to shotgun attacks. When stacked up to 5, this damage bonus will change to 100% and after the sixth attack the bonus will reset. | |
| Requirements 
 | |
With this feat, shooting with any shotgun grants the Shell Count status effect which lasts 2 turns, grants progressive damage bonus and triggers bigger damage bonus when it reaches sixth stack and resets.
History
- 1.1.0.12 - will now also grant 10% (+2% per specialization) damage bonus per "shell count" buff stack; the final damage will not be changed
- 1.1.0 - feat introduced
Specializations
- Sixth Shell (5 levels) — Increases the progressive bonus damage per stack by 2% and the final bonus damage by 20% for each specialization point.