Difference between revisions of "Sixth Shell"
		
		
		
		
		
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| With this feat, shooting with any shotgun grants the [[Shell Count]] status effect which lasts 2 turns, grants progressive damage bonus and triggers bigger damage bonus when it reaches sixth stack and resets. | With this feat, shooting with any shotgun grants the [[Shell Count]] status effect which lasts 2 turns, grants progressive damage bonus and triggers bigger damage bonus when it reaches sixth stack and resets. | ||
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| | text = Increases the progressive bonus damage per stack by 2% and the final bonus damage by 20% for each specialization point. | | text = Increases the progressive bonus damage per stack by 2% and the final bonus damage by 20% for each specialization point. | ||
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| + | == History == | ||
| + | * [[1.1.0.12]] - will now also grant 10% (+2% per specialization) damage bonus per "shell count" buff stack; the final damage will not be changed  | ||
| + | * [[1.1.0]] - feat introduced | ||
Latest revision as of 01:26, 5 November 2019
This page contains content from Underrail: Expedition expansion.
Sixth Shell is a feat.
Feat
|   | Sixth Shell | 
| Each shotgun shot will grant 10% bonus damage to shotgun attacks. When stacked up to 5, this damage bonus will change to 100% and after the sixth attack the bonus will reset. | |
| Requirements 
 | |
With this feat, shooting with any shotgun grants the Shell Count status effect which lasts 2 turns, grants progressive damage bonus and triggers bigger damage bonus when it reaches sixth stack and resets.
Specializations
- Sixth Shell (5 levels) — Increases the progressive bonus damage per stack by 2% and the final bonus damage by 20% for each specialization point.
History
- 1.1.0.12 - will now also grant 10% (+2% per specialization) damage bonus per "shell count" buff stack; the final damage will not be changed
- 1.1.0 - feat introduced