Difference between revisions of "Guard (feat)"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| WikimanBot (talk | contribs) | WikimanBot (talk | contribs)  | ||
| (3 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
| + | '''Guard''' is a feat. | ||
| + | |||
| + | == Feat == | ||
| {{Feat Infobox | {{Feat Infobox | ||
| | image        = Guard_icon.png | | image        = Guard_icon.png | ||
| Line 4: | Line 7: | ||
| | description  = You have 35% chance to block melee mechanical damage equal to twice your strength. Does not work if stunned or otherwise fully disabled. | | description  = You have 35% chance to block melee mechanical damage equal to twice your strength. Does not work if stunned or otherwise fully disabled. | ||
| | requirements =   | | requirements =   | ||
| − | |||
| * [[Strength]] 7 | * [[Strength]] 7 | ||
| * [[Melee]] 50 | * [[Melee]] 50 | ||
| }} | }} | ||
| − | + | {{Block mechanics}} | |
| − | |||
| − | |||
| {{clear}} | {{clear}} | ||
| == Specializations == | == Specializations == | ||
| {{Specialization | {{Specialization | ||
| − | |||
| | name = Block Chance | | name = Block Chance | ||
| − | | max  =   | + | | max  = 10 | 
| − | | text = Increases the block chance by  | + | | text = Increases the block chance by 1% for each specialization point. | 
| }} | }} | ||
| {{Specialization | {{Specialization | ||
| − | |||
| | name = Block Amount | | name = Block Amount | ||
| − | | max  =   | + | | max  = 5 | 
| − | | text = Increases the amount blocked by additional  | + | | text = Increases the amount blocked by additional 0.2 for each point in strength per specialization point. | 
| }} | }} | ||
| + | |||
| + | == History == | ||
| + | * [[0.1.14.0]] - feat introduced | ||
Latest revision as of 01:43, 5 November 2019
Guard is a feat.
Feat
|   | Guard | 
| You have 35% chance to block melee mechanical damage equal to twice your strength. Does not work if stunned or otherwise fully disabled. | |
| Requirements | |
- Block chance from different sources does not stack. Each block chance is rolled separately against blockable attacks.
- Multiple different blocks can trigger against a single attack, in which case their amount blocked stacks additively.
- Sources of block:
- Riot Shield (35-55%) (See also Shield Arm, Shield Bash, Boarding Up)
- Spear Guard (50-100%) (See also Fend, Spear Guardian)
- Parry (25-96%) (See also Riposte)
- Guard (35-45%)
- Boxing Gloves (15-100%)
- Cryo-shield (50%)
 
Specializations
- Block Chance (10 levels) — Increases the block chance by 1% for each specialization point.
- Block Amount (5 levels) — Increases the amount blocked by additional 0.2 for each point in strength per specialization point.
History
- 0.1.14.0 - feat introduced