Difference between revisions of "Ballistics"
		
		
		
		
		
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|  (Added specialization numbers.) | WikimanBot (talk | contribs)  | ||
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| + | '''Ballistics''' is a crafter feat. | ||
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| + | == Feat == | ||
| {{Feat Infobox | {{Feat Infobox | ||
| | image        = Ballistics_icon.png | | image        = Ballistics_icon.png | ||
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| }} | }} | ||
| − | + | This feat improves all blueprints that require a tactical vest. | |
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| − | |||
| {{ComponentGroup|UsesVest}} | {{ComponentGroup|UsesVest}} | ||
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| {{clear}} | {{clear}} | ||
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| | text = Further increases the bonus mechanical threshold by 1 for each specialization point. | | text = Further increases the bonus mechanical threshold by 1 for each specialization point. | ||
| }} | }} | ||
| + | |||
| + | == History == | ||
| + | * [[0.1.14.0]] - feat introduced | ||
Latest revision as of 02:02, 5 November 2019
Ballistics is a crafter feat.
Feat
|   | Ballistics | 
| Carrier vests give additional 3 mechanical damage threshold when used in crafting. | |
| Requirements 
 | |
This feat improves all blueprints that require a tactical vest.
Specializations
- Ballistics (3 levels) — Further increases the bonus mechanical threshold by 1 for each specialization point.
History
- 0.1.14.0 - feat introduced
