Difference between revisions of "Grenadier"
		
		
		
		
		
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| m (0.1.11 changes) | |||
| Line 1: | Line 1: | ||
| + | == Feat == | ||
| {{Feat Infobox | {{Feat Infobox | ||
| − | + | | image        = grenadier_icon.png | |
| − | + | | name         = Grenadier | |
| − | + | | description  = Reduces the cooldown of fragmentation and high explosive grenades by 2 turns and special grenades by 3 turns. | |
| − | + | | requirements = | |
| − | * Dexterity 6 | + | * [[Dexterity]] 6 | 
| − | * Throwing 30 | + | * [[Throwing]] 30 | 
| }} | }} | ||
| − | Decreases the cooldown of explosive grenades to {{color|white| | + | Decreases the cooldown of explosive grenades to {{color|white|2}} turns, EMP grenades to {{color|white|3}} turns and flashbangs to {{color|white|5}} turns. | 
| + | |||
| + | === History === | ||
| + | * [[0.1.11.0]] - increased both cooldown reductions by 1 turn. | ||
| {{Feats navbox}} | {{Feats navbox}} | ||
| [[Category:Feats]] | [[Category:Feats]] | ||
Revision as of 12:38, 2 June 2014
Feat
|   | Grenadier | 
| Reduces the cooldown of fragmentation and high explosive grenades by 2 turns and special grenades by 3 turns. | |
| Requirements | |
Decreases the cooldown of explosive grenades to 2 turns, EMP grenades to 3 turns and flashbangs to 5 turns.
History
- 0.1.11.0 - increased both cooldown reductions by 1 turn.