Difference between revisions of "Bullhead"

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| type        = Medicine
 
| type        = Medicine
 
| description = A preventative medication that stabilizes neural pathways and improves concentration, allowing you to handle physical and psychological stress better.
 
| description = A preventative medication that stabilizes neural pathways and improves concentration, allowing you to handle physical and psychological stress better.
| capabilities= Use: Grants stun and incapacitation immunity for 3 turns.<br>(AP: 10; Cooldown: 6 turns)
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| capabilities= Use: Grants stun, daze, and incapacitation immunity for 3 turns.<br>(AP: 10; Cooldown: 6 turns)
| weight      = 0.02
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| weight      = 0.01
 
| value      = 400
 
| value      = 400
 
| datafile    = Consumables\Medicine\Bullhead.item
 
| datafile    = Consumables\Medicine\Bullhead.item
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== Locations ==
 
== Locations ==
* One in a footlocker in [[Lower Passages]] in area accesible only in [[Camera problems]] quest random dungeon
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* One has a chance to appear in a footlocker in [[Lower Passages]] in area accesible only in [[Camera problems]] quest random dungeon
 
* [[Animal's Gang]] random event: one pill carried by [[The Animal]]
 
* [[Animal's Gang]] random event: one pill carried by [[The Animal]]
* One carries by [[MacLander]]{{expedition-inline}}
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* One carried by [[MacLander]]{{expedition-inline}}
 
* One carried by [[Knuckles]]{{expedition-inline}}
 
* One carried by [[Knuckles]]{{expedition-inline}}
  

Latest revision as of 20:21, 27 March 2026

Bullhead.png
Bullhead
Medicine
A preventative medication that stabilizes neural pathways and improves concentration, allowing you to handle physical and psychological stress better.
Use: Grants stun, daze, and incapacitation immunity for 3 turns.
(AP: 10; Cooldown: 6 turns)
Weight: 0.01
Value: 400

The Bullhead pill is a craftable medicine.

Effects

This medicine causes the Bullheadness effect.

Crafting

This item can be crafted with Blueprint: Bullhead.

Locations