Difference between revisions of "Hypothermia"
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| − | + | {{Feat Infobox | |
| + | | image = Hypothermia_icon.png | ||
| + | | name = Hypothermia | ||
| + | | description = Your cryokinesis and cryostasis psi abilities also reduce target's constitution by 2. This effect stacks up to 3 times and lasts up to 24 turns. | ||
| − | + | Can be mitigated with cold resistance and targets that are immune to chilling and freezing effects are also immune to hypothermia. | |
| − | + | | requirements = | |
| + | * [[Metathermics]] 30 | ||
| + | * Psi Ability: [[Cryokinesis]] or [[Cryostasis]] | ||
| + | }} | ||
| − | + | Causes Hypothermia, which can reduce constitution by up to {{color|white|6}} points. | |
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{{Feats navbox}} | {{Feats navbox}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
Revision as of 13:01, 2 October 2013
| Hypothermia | |
| Your cryokinesis and cryostasis psi abilities also reduce target's constitution by 2. This effect stacks up to 3 times and lasts up to 24 turns.
Can be mitigated with cold resistance and targets that are immune to chilling and freezing effects are also immune to hypothermia. | |
Requirements
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Causes Hypothermia, which can reduce constitution by up to 6 points.