Difference between revisions of "Grenadier"
Jump to navigation
Jump to search
m (0.1.11 changes) |
|||
| Line 1: | Line 1: | ||
| + | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
| − | + | | image = grenadier_icon.png | |
| − | + | | name = Grenadier | |
| − | + | | description = Reduces the cooldown of fragmentation and high explosive grenades by 2 turns and special grenades by 3 turns. | |
| − | + | | requirements = | |
| − | * Dexterity 6 | + | * [[Dexterity]] 6 |
| − | * Throwing 30 | + | * [[Throwing]] 30 |
}} | }} | ||
| − | Decreases the cooldown of explosive grenades to {{color|white| | + | Decreases the cooldown of explosive grenades to {{color|white|2}} turns, EMP grenades to {{color|white|3}} turns and flashbangs to {{color|white|5}} turns. |
| + | |||
| + | === History === | ||
| + | * [[0.1.11.0]] - increased both cooldown reductions by 1 turn. | ||
{{Feats navbox}} | {{Feats navbox}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
Revision as of 11:38, 2 June 2014
Feat
| Grenadier | |
| Reduces the cooldown of fragmentation and high explosive grenades by 2 turns and special grenades by 3 turns. | |
Requirements | |
Decreases the cooldown of explosive grenades to 2 turns, EMP grenades to 3 turns and flashbangs to 5 turns.
History
- 0.1.11.0 - increased both cooldown reductions by 1 turn.