Difference between revisions of "Hit and Run"
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'''Hit and Run''' is a feat. | '''Hit and Run''' is a feat. | ||
Revision as of 09:59, 18 December 2025
| This article is outdated. You can help Underrail Wiki by updating it. Reason given: 1.3.0.15 changes |
Hit and Run is a feat.
Feat
| Hit and Run | |
| Every time you kill an enemy with your melee or ranged weapon your movement points are reset to 25 (cannot exceed your maximum) if they were below that number. | |
Requirements
| |
Specializations
- Hit and Run (5 levels) — Increases the limit of movement point reset by 3 for each specialization point. The character will still have to have sufficient maximum movement points to make use of this raised limit.
Bugs
Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode Enter first.[1]
History