Difference between revisions of "Taste for Blood"
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{{Feat Infobox | {{Feat Infobox | ||
| − | | image = | + | | image = {{PAGENAME}}_icon.png |
| name = {{PAGENAME}} | | name = {{PAGENAME}} | ||
| description = Whenever you attack a bleeding target with a melee weapon, you increase your melee damage by 5% and reduce action point cost of melee weapons by 0,2 for each bleeding wound the target has. This can stack up to 20 times. Expires after 1 turn if not refreshed. | | description = Whenever you attack a bleeding target with a melee weapon, you increase your melee damage by 5% and reduce action point cost of melee weapons by 0,2 for each bleeding wound the target has. This can stack up to 20 times. Expires after 1 turn if not refreshed. | ||
Revision as of 08:37, 2 June 2014
| Taste for Blood | |
| Whenever you attack a bleeding target with a melee weapon, you increase your melee damage by 5% and reduce action point cost of melee weapons by 0,2 for each bleeding wound the target has. This can stack up to 20 times. Expires after 1 turn if not refreshed. | |
Requirements
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This feat was added in version 0.1.11.0.