Difference between revisions of "Conditioning"

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(Added specialization numbers.)
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== Specializations ==
 
== Specializations ==
 
{{Specialization
 
{{Specialization
| name =  
+
| name = Conditioning
| max  =  
+
| max  = 5
| text = Further reduces damage taken by {0}% for each specialization point.
+
| text = Further reduces damage taken by {1}% for each specialization point.
 
}}
 
}}
  

Revision as of 07:13, 17 July 2019

Conditioning feat icon Conditioning
Reduces all mechanical, heat and cold damage taken by 10% plus 1% for every point in constitution above 5.


Requirements

Conditioning is a feat. It does not increase your armor resistances, instead it reduces the final amount of damage taken (after resistances/thresholds) by said amount. Thus it works against armor-piercing attacks, but doesn't show up on Combat Stats menu nor in combat log as resisted damage.[1]

History

  • 0.1.8.0 - increased the damage reduction to 10% + 1% per constitution above 5, added 5 constitution requirement
  • 0.1.4.0 - feat introduced

Specializations

  • Conditioning (5 levels) — Further reduces damage taken by {1}% for each specialization point.