Difference between revisions of "Evasive Maneuvers"

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(added the ability)
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[[File:Evasive_maneuvers.png|full|right|link=]]
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= Feat =
 +
{{Feat Infobox
 +
| image        = uncanny_dodge_icon.png
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| name          = Uncanny Dodge
 +
| description  = Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns.
  
Temporary feat page.
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Cooldown: 3 turns.
<!--
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| requirements  =
 +
* Evasion 35
 +
* Agility 6
 +
}}
  
the info from the above picture should be copywritten into this infobox
 
  
{{Feat Infobox
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{{clear}}
 +
= Ability =
 +
{{Ability Infobox
 
  | image        =  
 
  | image        =  
  | name          = feat name goes here
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| type          = ability
  | description  = and feat description here
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  | name          = Evasive Maneuvers
  | requirements  =
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  | description  = Converts all remaining movement points into twice the evasion for 2 turns.
* any skills required, eg
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  | cooldown      = 3 turns
* Guns 10
 
 
}}
 
}}
  
-->
 
 
{{Feats navbox}}
 
{{Feats navbox}}
 
[[Category:Feats]]
 
[[Category:Feats]]
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Revision as of 14:51, 2 August 2013

Feat

Uncanny Dodge feat icon Uncanny Dodge
Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns.

Cooldown: 3 turns.



Requirements
  • Evasion 35
  • Agility 6


Ability

Default icon

Evasive Maneuvers
Converts all remaining movement points into twice the evasion for 2 turns.
Cooldown: 3 turns