Difference between revisions of "Psionic Mania"
		
		
		
		
		
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|  (new feat) | m | ||
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| [[Category:Feats]] | [[Category:Feats]] | ||
| [[Category:Psi feats]] | [[Category:Psi feats]] | ||
| + | [[Category:Will feats]] | ||
| [[Category:Abilities]] | [[Category:Abilities]] | ||
| [[Category:Status effects]] | [[Category:Status effects]] | ||
Revision as of 16:43, 7 December 2015
Psionic Mania is a feat, an ability and a status effect.
Feat
|   | Psionic Mania | 
| Grants you an ability that when activated makes your next offensive psi ability an automatic critical hit. Activating this ability will also remove up to 15% of your health, but cannot kill you. Cooldown: 5 turns. | |
| Requirements 
 | |
This feat is on one of two mutually exclusive development paths for psionic characters, available after picking Psychosis. Cannot be taken with Tranquility or Meditation.
History
- 0.2.0.1 - feat introduced