Difference between revisions of "Vile Weaponry"
		
		
		
		
		
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| WikimanBot (talk | contribs) | WikimanBot (talk | contribs)  | ||
| Line 12: | Line 12: | ||
| === History === | === History === | ||
| * [[0.1.11.0]] - feat introduced | * [[0.1.11.0]] - feat introduced | ||
| + | {{clear}} | ||
| + | |||
| + | == Specializations == | ||
| + | {{Specialization | ||
| + | | name = Damage | ||
| + | | max  =  | ||
| + | | text = Further increases the damage taken from all sources by {0}% per stack for each specialization point. | ||
| + | }} | ||
| + | {{Specialization | ||
| + | | name = Healing Reduction | ||
| + | | max  =  | ||
| + | | text = Further reduces healing effects by {0}% per stack for each specialization point. | ||
| + | }} | ||
Revision as of 06:24, 11 October 2017
Vile Weaponry is a feat. With it, any Bleeding Wounds you apply also cause Infected Wound.
History
- 0.1.11.0 - feat introduced
Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Further increases the damage taken from all sources by {0}% per stack for each specialization point.
- Healing Reduction ( levelExpression error: Unexpected > operator.) — Further reduces healing effects by {0}% per stack for each specialization point.
