Difference between revisions of "Gun Nut"
		
		
		
		
		
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| WikimanBot (talk | contribs) | WikimanBot (talk | contribs)  | ||
| Line 11: | Line 11: | ||
| === Related blueprints === | === Related blueprints === | ||
| − | *  | + | * {{Itemlink|Blueprint: Pistol}} | 
| − | *  | + | * {{Itemlink|Blueprint: SMG}} | 
| − | *  | + | * {{Itemlink|Blueprint: Assault Rifle}} | 
| − | *  | + | * {{Itemlink|Blueprint: Sniper Rifle}} | 
| + | * {{Itemlink|Blueprint: Shotgun}} | ||
| === History === | === History === | ||
Revision as of 08:52, 12 October 2017
|   | Gun Nut | 
| Increases the upper damage range of all firearms you create by 15%. | |
| Requirements 
 | |
Gun Nut is a crafting feat.
Related blueprints
 Blueprint: Pistol Blueprint: Pistol
 Blueprint: SMG Blueprint: SMG
 Blueprint: Assault Rifle Blueprint: Assault Rifle
 Blueprint: Sniper Rifle Blueprint: Sniper Rifle
 Blueprint: Shotgun Blueprint: Shotgun
History
Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Further increases the upper damage range by {0}% for each specialization point.