Difference between revisions of "Vile Weaponry"
		
		
		
		
		
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| WikimanBot (talk | contribs) |  (Added specialization numbers.) | ||
| Line 17: | Line 17: | ||
| {{Specialization | {{Specialization | ||
| | name = Damage | | name = Damage | ||
| − | | max  =   | + | | max  = 5 | 
| − | | text = Further increases the damage taken from all sources by  | + | | text = Further increases the damage taken from all sources by 1% per stack for each specialization point. | 
| }} | }} | ||
| {{Specialization | {{Specialization | ||
| | name = Healing Reduction | | name = Healing Reduction | ||
| − | | max  =   | + | | max  = 2 | 
| − | | text = Further reduces healing effects by  | + | | text = Further reduces healing effects by 2.5% per stack for each specialization point. | 
| }} | }} | ||
Revision as of 08:23, 17 July 2019
Vile Weaponry is a feat. With it, any Bleeding Wounds you apply (except those caused by firearms or explosives) also cause Infected Wound.
History
- 0.1.11.0 - feat introduced
Specializations
- Damage (5 levels) — Further increases the damage taken from all sources by 1% per stack for each specialization point.
- Healing Reduction (2 levels) — Further reduces healing effects by 2.5% per stack for each specialization point.
