Difference between revisions of "Telekinetic Undulation"
		
		
		
		
		
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| WikimanBot (talk | contribs) |  (Added specialization numbers.) | ||
| Line 16: | Line 16: | ||
| == Specializations == | == Specializations == | ||
| {{Specialization | {{Specialization | ||
| − | | name =  | + | | name = Telekinetic Undulation | 
| − | | max  =   | + | | max  = 5 | 
| − | | text = Increases the chance to daze the target by  | + | | text = Increases the chance to daze the target by 10% for each specialization point. | 
| }} | }} | ||
Revision as of 09:20, 17 July 2019
|   | Telekinetic Undulation | 
| When you damage a living target by moving your telekinetic proxy, there's 50% chance it will be dazed for 1 turn. | |
| Requirements 
 | |
Telekinetic Undulation is a feat.
History
- 0.2.0.1 - feat introduced
Specializations
- Telekinetic Undulation (5 levels) — Increases the chance to daze the target by 10% for each specialization point.