Difference between revisions of "Versatility"
Jump to navigation
Jump to search
RaptorMoses (talk | contribs) m |
m |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 2: | Line 2: | ||
== Feat == | == Feat == | ||
| − | {{ | + | {{Tabbed infobox |
| − | | | + | | tab1 = Base game |
| − | | | + | | tab2 = Heavy Duty |
| − | |||
| − | |||
}} | }} | ||
| − | This feat | + | This feat modifies effective skill values, not the base values. So it does not help meet feat requirements, but it gives full combat benefits (damage, precision) and allows passing in-world skillchecks. |
{{clear}} | {{clear}} | ||
| Line 29: | Line 27: | ||
{{Feats navbox}} | {{Feats navbox}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
| − | [[Category: | + | [[Category:Intelligence feats]] |
Latest revision as of 08:36, 18 August 2025
Versatility is a feat.
Feat
| Versatility | |
| Your effective Guns, Crossbows and Melee skill value is brought up to 60% of the effective value of the highest of those skills. | |
Requirements | |
This feat modifies effective skill values, not the base values. So it does not help meet feat requirements, but it gives full combat benefits (damage, precision) and allows passing in-world skillchecks.
Specializations
- Versatility (10 levels) — Further increases the percentage of the skill value used by 2% for each specialization point.
Related items
- Commando Belt (Increases the percentage of the skill value used by versatility by 10%)
History
- 1.0.4.15 - feat introduced