Difference between revisions of "Flashbang"
		
		
		
		
		
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|  (sentry bot note) | m (added weight) | ||
| Line 1: | Line 1: | ||
| {{infobox item | {{infobox item | ||
| − | | image  | + | | image       = Items_explosives_flashbang.png | 
| − | | itemquality  | + | | itemquality = normal | 
| − | | name  | + | | name        = Flashbang | 
| − | | type  | + | | type        = Grenade | 
| − | | description  | + | | description = These grenades are used to temporarily neutralize the combat effectiveness of enemies by disorienting their senses. | 
| − | | greenstats  | + | | greenstats  = Use: Incapacitates everyone caught in the blast for 2 turns unless they resist the effect. Incapacitated targets will also lose sight of you, allowing you to easily hide from them. | 
| (AP: 15; Cooldown: 8 turns) | (AP: 15; Cooldown: 8 turns) | ||
| − | | value  | + | | weight      = 0,30 | 
| + | | value       = 150 | ||
| }} | }} | ||
Revision as of 12:49, 14 February 2014
| 
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| These grenades are used to temporarily neutralize the combat effectiveness of enemies by disorienting their senses. | |||
| Weight: 0,30 | |||
| Value: 150 | |||
Incapacitates enemies, giving you a breather in combat or allowing you to re-stealth easily.
Used by Sentry Bots. They also have a chance to drop 1-2 flashbangs as loot.
Other info
Stackable: Yes (10)
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