Difference between revisions of "Vile Weaponry"

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Revision as of 09:02, 2 June 2014

Default icon Vile Weaponry
Whenever you cause a bleeding wound with a cold weapon, armor enhancement or trap you also apply infected wound which increases the damage taken from all sources by 10% and reduces healing effects by 25%. Stacks 3 times.


Requirements

This feat was added in version 0.1.11.0.