Difference between revisions of "Thermodynamicity"
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| + | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
| − | + | | image = Thermodynamicity_icon.png | |
| − | + | | name = Thermodynamicity | |
| − | + | | description = After invoking heat based psi ability you gain thermodynamicity which reduces the action point cost of your next cold based psi ability by 50% and vice versa.<br><br>If unused, the bonus expires after 2 turns. | |
| − | + | | requirements = | |
| − | If unused, the bonus expires | ||
| − | |||
* [[Metathermics]] 30 | * [[Metathermics]] 30 | ||
* Psi Ability: [[Pyrokinesis]] | * Psi Ability: [[Pyrokinesis]] | ||
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Works with all [[Metathermics]] psi abilities. | Works with all [[Metathermics]] psi abilities. | ||
| + | |||
| + | === History === | ||
| + | * [[0.1.11.0]] - instead of 30% psi cost, now reduces action point cost by 50%. if unused, expires after 2 turns (up from 1) | ||
{{Feats navbox}} | {{Feats navbox}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
Revision as of 12:42, 2 June 2014
Feat
| Thermodynamicity | |
| After invoking heat based psi ability you gain thermodynamicity which reduces the action point cost of your next cold based psi ability by 50% and vice versa. If unused, the bonus expires after 2 turns. | |
Requirements
| |
Works with all Metathermics psi abilities.
History
- 0.1.11.0 - instead of 30% psi cost, now reduces action point cost by 50%. if unused, expires after 2 turns (up from 1)