Difference between revisions of "Snipe"
		
		
		
		
		
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| m | m (added history) | ||
| Line 1: | Line 1: | ||
| − | = Feat = | + | == Feat == | 
| {{Feat Infobox | {{Feat Infobox | ||
| − | + | | image        = snipe_icon.png | |
| − | + | | name         = Snipe | |
| − | + | | description  = Grants you a special attack with a crossbow or a sniper rifle that deals additional damage per stealth skill point. Can only be used in stealth. This attack cannot critically hit.<br><br>Cooldown: 3 turns | |
| + | | requirements = | ||
| + | * [[Skills#Guns|Guns]] or [[Skills#Crossbows|Crossbows]] 35 | ||
| + | * [[Perception]] 8 | ||
| + | * Feat: [[Aimed Shot]] | ||
| + | }} | ||
| − | + | === History === | |
| − | + | * [[0.1.5.0]] - can no longer critically hit | |
| − | + | * [[0.1.4.0]] - feat introduced | |
| − | *  | ||
| − | *  | ||
| − | |||
| − | |||
| {{clear}} | {{clear}} | ||
| − | = Ability = | + | == Ability == | 
| {{Ability Infobox | {{Ability Infobox | ||
| − | + | | image       = icon_weapon.png | |
| − | + | | type        = attack | |
| − | + | | name        = Snipe | |
| − | + | | description = A special attack with a crossbow or sniper rifle that deals additional {{color|gray|stealth skill+125}}% damage. Can only be used in stealth. This attack cannot critically hit. | |
| − | + | | apcost      = Active weapon's AP cost | |
| − | + | | range       = Active weapon's range | |
| − | + | | cooldown    = 3 turns | |
| }} | }} | ||
Revision as of 13:31, 2 June 2014
Feat
|   | Snipe | 
| Grants you a special attack with a crossbow or a sniper rifle that deals additional damage per stealth skill point. Can only be used in stealth. This attack cannot critically hit. Cooldown: 3 turns | |
| Requirements 
 | |
History
Ability
| Snipe | |
| A special attack with a crossbow or sniper rifle that deals additional stealth skill+125% damage. Can only be used in stealth. This attack cannot critically hit. | |
| Action Points: Active weapon's AP cost | |
| Range: Active weapon's range | |
| Cooldown: 3 turns | |
Can be used even while your target can see you, as long as you're in Stealth Mode.
