Difference between revisions of "Expertise"

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'''Expertise''' is a feat.
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== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
 
| image        = Expertise_icon.png
 
| image        = Expertise_icon.png
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}}
 
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'''Expertise''' is a feat. Whenever a character with expertise deals mechanical damage with a non-critical bullet-based firearm, crossbow, or melee hit, the character's level is added to the damage. As it specifies ''bullet-based'' firearms, it does not work with [[Shotguns]].
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Whenever a character with expertise deals mechanical damage with a non-critical bullet-based firearm, crossbow, or melee hit, the character's level is added to the damage. As it specifies ''bullet-based'' firearms, it does not work with [[Shotguns]].
  
 
Expertise triggers only once for each separate mechanical damage listed on a weapon's tooltip (such as those on spiked gloves), but it triggers with each [[Burst]] shot and other secondary attacks like spikes on metal armor or boots.
 
Expertise triggers only once for each separate mechanical damage listed on a weapon's tooltip (such as those on spiked gloves), but it triggers with each [[Burst]] shot and other secondary attacks like spikes on metal armor or boots.
  
=== History ===
 
* [[1.1.0.5]] - Fixed the bug that caused expertise to add the damage bonus for each separate mechanical damage listed for the weapon, instead of just once
 
* [[1.0.3.6]] - changed the max bonus to 20 (down from 25)
 
* [[1.0.2.2]] - description updated
 
* [[0.1.14.0]] - feat introduced
 
 
{{clear}}
 
{{clear}}
  
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| text = Increases the maximum damage bonus by 1 for each specialization point.
 
| text = Increases the maximum damage bonus by 1 for each specialization point.
 
}}
 
}}
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== History ==
 +
Underrail 1.1
 +
* [[1.1.0.5]] - Fixed the bug that caused expertise to add the damage bonus for each separate mechanical damage listed for the weapon, instead of just once
 +
 +
Underrail 1.0
 +
* [[1.0.3.6]] - changed the max bonus to 20 (down from 25)
 +
* [[1.0.2.2]] - description updated
 +
 +
Underrail Alpha
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* [[0.1.14.0]] - feat introduced
  
  
 
{{Feats navbox}}
 
{{Feats navbox}}
 
[[Category:Feats]]
 
[[Category:Feats]]

Revision as of 02:44, 5 November 2019

Expertise is a feat.

Feat

Expertise feat icon Expertise
Your non-critical crossbow, melee and bullet-based firearm attacks deal additional mechanical damage equal to your level, up to maximum 20 bonus damage.

Whenever a character with expertise deals mechanical damage with a non-critical bullet-based firearm, crossbow, or melee hit, the character's level is added to the damage. As it specifies bullet-based firearms, it does not work with Shotguns.

Expertise triggers only once for each separate mechanical damage listed on a weapon's tooltip (such as those on spiked gloves), but it triggers with each Burst shot and other secondary attacks like spikes on metal armor or boots.

Specializations

  • Expertise (5 levels) — Increases the maximum damage bonus by 1 for each specialization point.

History

Underrail 1.1

  • 1.1.0.5 - Fixed the bug that caused expertise to add the damage bonus for each separate mechanical damage listed for the weapon, instead of just once

Underrail 1.0

  • 1.0.3.6 - changed the max bonus to 20 (down from 25)
  • 1.0.2.2 - description updated

Underrail Alpha