Difference between revisions of "Fancy Footwork"

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'''Fancy Footwork''' is a feat.
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== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
| image        = {{PAGENAME}}_icon.png
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| image        = Fancy Footwork_icon.png
| name        = {{PAGENAME}}
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| name        = Fancy Footwork
| description  = When you land a melee attack you gain up to 8 movement points, depending on your armor penalty. This can exceed your movement point maximum.
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| description  = When you land a melee attack you gain up to 8 movement points, depending on your armor penalty. This cannot raise your movement points beyond twice your normal maximum.
 
| requirements =
 
| requirements =
 
* [[Agility]] 7
 
* [[Agility]] 7
* [[Melee]] 25
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* [[Melee]] 40
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* [[Dodge]] 40
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}}
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To gain maximum amount of movement points from a melee attack, your armor penalty needs to be below 21%.
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=== Bugs ===
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Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode {{key|Enter}} first.[http://underrail.com/forums/index.php?topic=1645.msg10920#msg10920]
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{{clear}}
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== Specializations ==
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{{Specialization
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| name = Fancy Footwork
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| max  = 4
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| text = Increases the maximum amount of movement points you can receive per attack by 0.5 for each specialization point.
 
}}
 
}}
  
=== History ===
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== History ==
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* [[0.1.14.1]] - Can no longer raise your movement points higher than twice your normal maximum
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* [[0.1.14.0]] - increased melee requirement from 25 to 40, added dodge requirement.
 
* [[0.1.11.0]] - feat introduced
 
* [[0.1.11.0]] - feat introduced
  
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[[Category:Agility feats]]
 
[[Category:Agility feats]]
 
[[Category:Melee feats]]
 
[[Category:Melee feats]]
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[[Category:Dodge feats]]
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[[Category:Bugs]]

Latest revision as of 18:28, 19 April 2022

Fancy Footwork is a feat.

Feat

Fancy Footwork feat icon Fancy Footwork
When you land a melee attack you gain up to 8 movement points, depending on your armor penalty. This cannot raise your movement points beyond twice your normal maximum.


Requirements

To gain maximum amount of movement points from a melee attack, your armor penalty needs to be below 21%.

Bugs

Movement points are not tracked in real-time mode. This is a known issue. As a workaround, start turn-based combat mode Enter first.[1]

Specializations

  • Fancy Footwork (4 levels) — Increases the maximum amount of movement points you can receive per attack by 0.5 for each specialization point.

History

  • 0.1.14.1 - Can no longer raise your movement points higher than twice your normal maximum
  • 0.1.14.0 - increased melee requirement from 25 to 40, added dodge requirement.
  • 0.1.11.0 - feat introduced