Difference between revisions of "Vile Weaponry"

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== Feat ==
 
 
{{Feat Infobox
 
{{Feat Infobox
| image        = {{PAGENAME}}_icon.png
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| image        = Vile Weaponry_icon.png
| name        = {{PAGENAME}}
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| name        = Vile Weaponry
 
| description  = Whenever you cause a bleeding wound with a cold weapon, armor enhancement or trap you also apply infected wound which increases the damage taken from all sources by 10% and reduces healing effects by 25%. Stacks 3 times.
 
| description  = Whenever you cause a bleeding wound with a cold weapon, armor enhancement or trap you also apply infected wound which increases the damage taken from all sources by 10% and reduces healing effects by 25%. Stacks 3 times.
 
| requirements =
 
| requirements =
 
* [[Biology]] 10
 
* [[Biology]] 10
* [[Skills#Crossbows|Crossbows]], [[Melee]] or [[Traps]] 25
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* [[Crossbows]], [[Melee]] or [[Traps]] 25
 
}}
 
}}
  
With '''Vile Weaponry''', any [[Bleeding Wound]]s you apply also cause [[Infected Wound]].
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'''Vile Weaponry''' is a feat. With it, any [[Bleeding Wound]]s you apply also cause [[Infected Wound]].
  
 
=== History ===
 
=== History ===

Revision as of 08:09, 21 August 2015

Vile Weaponry feat icon Vile Weaponry
Whenever you cause a bleeding wound with a cold weapon, armor enhancement or trap you also apply infected wound which increases the damage taken from all sources by 10% and reduces healing effects by 25%. Stacks 3 times.


Requirements

Vile Weaponry is a feat. With it, any Bleeding Wounds you apply also cause Infected Wound.

History