Difference between revisions of "Telekinetic Punch"
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{{Ability Infobox | {{Ability Infobox | ||
| − | | image = | + | | image = {{PAGENAME}}.png |
| type = psi | | type = psi | ||
| name = Telekinetic Punch | | name = Telekinetic Punch | ||
Revision as of 22:49, 10 October 2013
| Telekinetic Punch | |
| Psychokinesis (0 skill required) | |
| Telekinetical force strikes the target, dealing 9-10 mechanical damage and stunning it for 1 turn unless it passes a resolve check. The stun only affects organic targets. | |
| Action Points: 15 | |
| Psi: 25 | |
| Range: 5,0 | |
| Cooldown: 3 turns | |
Telekinetic Punch is the first Psychokinesis psi ability the player can learn.
It can be learned from Bisson in SGS.