Thermodynamic Destabilization is a psi ability and a status effect.
|Metathermics (50 skill required)|
|Afflicts the target with thermodynamical destabilization for 2 turns. If the target is destroyed during this period it explodes, dealing heat and mechanical damage to surrounding characters that (in total) equals 100% of the target's health at the point in which it was afflicted.|
|Action Points: 10|
|Cooldown: 5 turns|
Its damage scales with your effective Metathermics skill, starting at 30% of the target's health (0 skill), and increasing by 0.5% for each point in metathermics capped at 100%(140 skill). The range of the explosion is the same as that of a HE Grenade.
|If this target is destroyed it will explode, dealing X heat and X mechanical damage to the surrounding characters.|
|Duration: 2 turns|
The damage depends on both invoker's Metathermics skill and the target's maximum health.