Difference between revisions of "Electrokinesis"
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| school = Psychokinesis | | school = Psychokinesis | ||
| skillreq = 30 | | skillreq = 30 | ||
− | | description = | + | | description = Projects an electrical bolt that deals 16-29 electrical damage to the primary target and stuns it for 1 turn before jumping to a nearby target (unless fully resisted). It can jump up to 4 times, but the damage decreases by 15% of the original amount with each jump. It can strike the same target multiple times, but it needs at least two targets to jump between. Only the primary target is stunned. |
− | | apcost = | + | | apcost = 30 |
− | | psicost = | + | | psicost = 35 |
− | | range = | + | | range = 10,0 |
| cooldown = | | cooldown = | ||
}} | }} | ||
− | + | [[Electrokinesis]] can be learned from [[Bisson]]. | |
Revision as of 02:48, 10 October 2013
Electrokinesis | |
Psychokinesis (30 skill required) | |
Projects an electrical bolt that deals 16-29 electrical damage to the primary target and stuns it for 1 turn before jumping to a nearby target (unless fully resisted). It can jump up to 4 times, but the damage decreases by 15% of the original amount with each jump. It can strike the same target multiple times, but it needs at least two targets to jump between. Only the primary target is stunned. | |
Action Points: 30 | |
Psi: 35 | |
Range: 10,0 |
Electrokinesis can be learned from Bisson.