Telekinetic Punch

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Telekinetic Punch
Psychokinesis (0 skill required)
Telekinetical force strikes the target, dealing 9-10 mechanical damage and stunning it for 1 turn unless it passes a resolve check. The stun only affects organic targets.
Action Points: 15
Psi: 25
Range: 5,0
Cooldown: 3 turns

Telekinetic Punch is the first Psychokinesis psi ability the player can learn.

It can be learned from Bisson in SGS.