Difference between revisions of "Cryostasis"
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{{Ability Infobox | {{Ability Infobox | ||
| − | | image = | + | | image = Cryostasis.png |
| type = psi | | type = psi | ||
| name = Cryostasis | | name = Cryostasis | ||
| Line 8: | Line 8: | ||
| apcost = 10 | | apcost = 10 | ||
| psicost = 15 | | psicost = 15 | ||
| − | | range = 10 | + | | range = 10.0 |
| cooldown = 8 turns | | cooldown = 8 turns | ||
}} | }} | ||
| − | + | '''Cryostasis''' is a good control ability when used with [[Cryokinesis]]. [[Chill]] stacks up to 3 times, allowing this ability to [[Frozen|freeze]] its target for up to 5 turns. (Up to 6 turns with [[Cryogenic Induction]]) | |
| + | |||
| + | Chance to resist the freezing effect is based on target's Fortitude{{verify}} against attacker's effective Metathermics skill. | ||
== Trainers == | == Trainers == | ||
Revision as of 06:29, 15 November 2014
| Cryostasis | |
| Metathermics (35 skill required) | |
| Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis. | |
| Action Points: 10 | |
| Psi: 15 | |
| Range: 10.0 | |
| Cooldown: 8 turns | |
Cryostasis is a good control ability when used with Cryokinesis. Chill stacks up to 3 times, allowing this ability to freeze its target for up to 5 turns. (Up to 6 turns with Cryogenic Induction)
Chance to resist the freezing effect is based on target's FortitudeVerify against attacker's effective Metathermics skill.
Trainers
- Quinton in South Gate Station (Note: Quinton's quest rewards you with a free psi ability)
Related feats