Difference between revisions of "Attack"

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| description = Attacks the target with the currently equipped weapon.
 
| description = Attacks the target with the currently equipped weapon.
 
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== Description ==
  
 
'''Attack''' performs a normal attack with currently equipped weapon or unarmed if none is equipped.
 
'''Attack''' performs a normal attack with currently equipped weapon or unarmed if none is equipped.
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All other attacks listed under "Attacks" on the [[Quick Invoker]] menu (and the navbox below) count as ''Special Attacks'' for the purposes of special attack bonuses, such as [[Smart Module]]s.
 
All other attacks listed under "Attacks" on the [[Quick Invoker]] menu (and the navbox below) count as ''Special Attacks'' for the purposes of special attack bonuses, such as [[Smart Module]]s.
  
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== See also ==
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* [[special attack|Special attacks]]
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* Weapon type [[Weapon|properties]]
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* {{tooltip|Unarmed, fist-like weapons, knives, all pistols, and SMGs|Light weapon}} [[Dexterity#Action_point_cost_reduction|action point cost]] modified by the Dexterity score
  
 
{{Abilities navbox}}
 
{{Abilities navbox}}
 
[[Category:Abilities]]
 
[[Category:Abilities]]
 
[[Category:Attacks]]
 
[[Category:Attacks]]

Revision as of 22:43, 15 April 2018

Attack icon

Attack
Attacks the target with the currently equipped weapon.

Description

Attack performs a normal attack with currently equipped weapon or unarmed if none is equipped.

Left-clicking a hostile target automatically performs a normal attack, but the attack ability must be selected to perform a normal attack neutral or friendly targets.

All other attacks listed under "Attacks" on the Quick Invoker menu (and the navbox below) count as Special Attacks for the purposes of special attack bonuses, such as Smart Modules.

See also