Difference between revisions of "Cryostasis"

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| description = Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis.
 
| description = Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis.
 
| apcost      = 10
 
| apcost      = 10
| psicost    = 15
+
| psicost    = 50
 
| range      = 10.0
 
| range      = 10.0
 
| cooldown    = 8 turns
 
| cooldown    = 8 turns

Revision as of 17:37, 27 March 2015

Cryostasis icon

Cryostasis
Metathermics (35 skill required)
Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis.
Action Points: 10
Psi: 50
Range: 10.0
Cooldown: 8 turns

Cryostasis is a good control ability when used with Cryokinesis. Chill stacks up to 3 times, allowing this ability to freeze its target for up to 5 turns. (Up to 6 turns with Cryogenic Induction)

Chance to resist the freezing effect is based on target's FortitudeVerify against attacker's effective Metathermics skill.

Trainers

Related feats