Difference between revisions of "Temporal Distortion"
		
		
		
		
		
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| WikimanBot (talk | contribs)  (unstubbed with numbers and mechanics) | WikimanBot (talk | contribs)   (no longer affected by future orientation in 1.1) | ||
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| == Related feats == | == Related feats == | ||
| * [[Continuum Ripple]] | * [[Continuum Ripple]] | ||
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Revision as of 02:49, 20 July 2019
This page contains content from Underrail: Expedition expansion.
| Temporal Distortion | |
| Temporal Manipulation (0 skill required) | |
| Places a debuff on the target that lasts 2 turns and deals 5-6 mechanical and 5-6 energy damage when it expires. In the case the target is already affected by temporal distortion, its damage will be increased by 20% and the newly applied temporal distortion will have the same duration and damage bonus. Damage dealt by this ability ignores shield and 50% of damage resistance and threshold. This ability cannot critically hit. | |
| Action Points: 20 | |
| Psi: 15 | |
| Range: 10.0 | |
Temporal Distortion is a Temporal Manipulation psi ability.
Mechanics
The damage scales with effective temporal manipulation skill.
| Effective skill | Damage | 
|---|---|
| 0 | Mechanical: 5-6, Energy: 5-6 | 
| 50 | Mechanical: 8-13, Energy: 8-13 | 
| 100 | Mechanical: 12-21, Energy: 12-21 | 
| 150 | Mechanical: 16-28, Energy: 16-28 | 
| 200 | Mechanical: 20-36, Energy: 20-36 | 
| 250 | Mechanical: 23-43, Energy: 23-43 | 
| 300 | Mechanical: 27-51, Energy: 27-51 | 
Trainers
Related feats
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