Difference between revisions of "Frighten"
		
		
		
		
		
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| WikimanBot (talk | contribs) |  (1.0.3 changes) | ||
| Line 8: | Line 8: | ||
| | apcost      = 15 | | apcost      = 15 | ||
| | psicost     = 40 | | psicost     = 40 | ||
| − | | range       =  | + | | range       = 5.0 | 
| | cooldown    = 8 turns | | cooldown    = 8 turns | ||
| }} | }} | ||
| Line 22: | Line 22: | ||
| * [[Mental Subversion]] | * [[Mental Subversion]] | ||
| * [[Locus of Control]] | * [[Locus of Control]] | ||
| + | |||
| + | == History == | ||
| + | * [[1.0.3.6]] - changed range to 5 (up from 3) | ||
| + | * [[0.1.14.0]] - tweaked cost and range for the new regenerating psi system | ||
| + | * [[0.1.4.0]] - introduced | ||
Revision as of 13:01, 8 December 2017
| Frighten | |
| Thought Control (30 skill required) | |
| Projects terrifying images into the target's mind in an attempt to cause it to panic for up to 4 turns. | |
| Action Points: 15 | |
| Psi: 40 | |
| Range: 5.0 | |
| Cooldown: 8 turns | |
At up to 4 turns, Frighten is a long-lasting control effect. Damage doesn't break the fear effect.
Your effective Thought Control skills affects the chance of targets resisting the effect.
Trainers
Related feats
History
- 1.0.3.6 - changed range to 5 (up from 3)
- 0.1.14.0 - tweaked cost and range for the new regenerating psi system
- 0.1.4.0 - introduced
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