Electrokinetic Imprint
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| Electrokinetic Imprint | |
| Psychokinesis (45 skill required) | |
| Generates an electrokinetic imprint at the target location that deals 38-75 electricity damage to the first character that steps on it and stuns it for 2 turns. You can only have one imprint active at a time. | |
| Action Points: 10 | |
| Psi: 15 | |
| Range: 5.0 | |
| Cooldown: 3 turn | |
Electrokinetic Imprint is a Psychokinesis psi ability added in version 0.2.0.1.
Places a hidden electrokinetic imprint on the ground that deals electrical damage and stuns the first creature to step on it. Only one imprint can be active in an area at a time.[1]
Its damage scales with your effective Psychokinesis skill. Can be cast through a fence or a gate.
| Effective skill | Damage |
|---|---|
| 0 | 20-21 |
| 45 | 38-75 |
| 100 | 60-141 |
| 150 | 80-201 |
| 200 | 100-261 |
| 250 | 120-321 |
| 300 | 140-381 |
Trainers
Related feats
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