Difference between revisions of "Plasma Beam"
		
		
		
		
		
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|  (Expanded upon that items modify the skill and feat interaction) | |||
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| == Related feats and items == | == Related feats and items == | ||
| * {{Itemlink|Cyclop's Eye}} | * {{Itemlink|Cyclop's Eye}} | ||
| + | * {{Itemlink|Magnifying Neuroscopic Filter: Plasma Beam}}{{expedition-inline}} | ||
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Latest revision as of 13:41, 21 May 2024
| Plasma Beam | |
| Metathermics (90 skill required) | |
| Projects a beam of superheated plasma that intensifies towards its maximum range. It reaches maximum power 2/3 of the way there, where it can deal 73-131 energy and 73-131 heat damage to anyone in its trajectory. | |
| Action Points: 25 | |
| Psi: 70 | |
| Range: 11 | |
Plasma Beam is a Metathermics psi ability the player can learn from a Psionic Mentor, its damage scales with effective Metathermics skill and is modified with target distance.
Despite dealing heat damage, it is unaffected by Thermodynamicity and Pyromaniac.
| Effective skill | Damage | 
|---|---|
| 100 | Energy: 78-140 and Heat: 78-140 | 
| 150 | Energy: 100-186 and Heat: 100-186 | 
| 200 | Energy: 120-226 and Heat: 120-226 | 
| 250 | Energy: 140-265 and Heat: 140-265 | 
| 300 | Energy: 158-302 and Heat: 158-302 | 
| 350 | Energy: 176-337 and Heat: 176-337 | 
Trainers
Related feats and items
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