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  • {{for|an alphabetical list of items|:Category:Items}} Items are the things you can loot and add to your inventory {{key|I}}.
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  • ...works as the random generation system. The player can craft the exact same items with the right blueprint and parts of identical quality. == Crafted vs generated items ==
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  • | datafile = Items\Armor\xpbl\deathsgrin.item [[Category:Items]]
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  • | datafile = Items\Armor\xpbl\pacifier.item [[Category:Items]]
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  • | datafile = Items\Armor\xpbl\lemurianengineersuit.item [[Category:Items]]
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  • | datafile = Items\Armor\xpbl\hexagonninjaarmor.item [[Category:Items]]
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  • | datafile = Items\Armor\xpbl\greyspecopsarmor.item [[Category:Items]]
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  • == Related items ==
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  • [[Category:Items]]
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  • | datafile = Items\Armor\ [[Category:Items]]
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  • Unlike other unique items, it doesn't have fixed stats and its damage, durability and energy capacity [[Category:Items]]
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  • | datafile = Items\Armor\xpbl\chrono-repeater.item [[Category:Items]]
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  • He sells nets, traps, special bolts and similar items. Most notably he is the only refreshable source of [[Barbed Throwing Net]]s
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  • * Medical locker behind the fence in the SE corner contains random medical items
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  • == Related items ==
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  • He carries the following notable items:
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  • == Related items ==
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  • == Related items ==
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  • ...lves that can be looted with 9 [[Dexterity]]. They contain some electronic items
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  • | datafile = Items\Armor\xpbl\seaserpentslayingsash.item [[Category:Items]]
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  • == Related items ==
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  • == Related items ==
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  • | datafile = Items\Armor\xpbl\industrialpoweredexoskeleton.item [[Category:Items]]
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  • | datafile = Items\Armor\xpbl\teslaarmor.item [[Category:Items]]
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  • | datafile = Items\Armor\xpbl\protectoratemarinearmor.item [[Category:Items]]
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  • | datafile = Items\Armor\xpbl\greysoldierarmor.item [[Category:Items]]
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  • | datafile = Items\Armor\xpbl\lemuriansoldierarmor.item [[Category:Items]]
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  • == Related items ==
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  • | datafile = Items\Armor\xpbl\greysoldierofficerarmor.item [[Category:Items]]
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  • == Oddity items == These items are scattered throughout Underrail, mostly at points of interest. Some of t
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  • Pharmacy items.
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  • ...into an acidic river that will melt every item in possession save for plot items. If all the Muties are dead, Kharon will end up inspecting the player's plot items, with unique interactions for the [[Mysterious Disk]], [[The Shard]], the [
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  • * [[:Category:Luxury|Luxury Items]] (Always) * [[:Category:Luxury|Luxury Items]] (Always)
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  • {{for|a list of items by trading category|:Category:Trade categories}} '''Traders''', '''merchants''' or '''vendors''' are [[NPCs]] who trade items with the player.
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  • Throwing items are {{tooltip|They won't benefit from feats and other effects affecting wea [[Category:Items| Weapons]]
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  • ...els and piles of junk throughout the area which gives the abomination many items to throw at the player.
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  • [[Category:Items]]
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  • == Related items == ...llchecks missing. Besides some unique drops, loot is chosen from a pool of items. See [[Random loot table]] for details. The reward column is currently most
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  • ** The coffee machine has 2 [[Coffee]] food items
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  • {{for|a full list of Ammo items|:Category:Ammo}} Batteries can be used to recharge various items and equipment. Notably energy weapons such as laser, plasma, and electrosho
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  • *Items ...ears and offer them as a reward; also, he will now always buy some medical items per restock (was random before)
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  • ** The freezers contain a lot of food items
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  • ...cocktails in their inventory and sometimes also [[:Category:Luxury|luxury items]].
    4 KB (521 words) - 10:35, 5 March 2024
  • ...ike [[Stealth Mode]], assorted effects from many [[consumables]] and other items, effects from [[feat]]s and [[psi abilities]], damage over time (DoT) effec
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  • ...y, all emergency phones have a storage compartment that sometimes contains items, and may or may not be unlocked (and thus requiring [[Lockpicking]]).
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  • *Items **New skill checks for Octavia, Vuk and Kiro that will unlock certain items for trading
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  • * Items ** When being sold by the player, items will now be valued at 50% on hard and 25% on dominating difficulty
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  • ...to be fished. In addition to live catch, you can sometimes fish up random items. In the alpha versions, only the [[Siphoner Pools]] area near Junkyard yiel {{expand section|mechanical details, notable static items and their locations}}
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  • ...you need to find a way to retain the microchip implant when removing your items... There's also a list of all [[Plot|plot items and keys]].
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