Boots

From Underrail Wiki
Revision as of 23:27, 4 August 2017 by WikimanBot (talk | contribs) (→‎Variants: convert to tables, add component info)
Jump to navigation Jump to search
Cave Hopper Leather Boots.png
Cave Hopper Leather Boots
Footwear
These boots are made of cave hopper leather. They are padded with soft foam.
Resistances:
Mechanical: 2% / 1
Armor penalty: 1%
Equip: Agility increased by 1
Equip: Stealth increased by 5
Durability: 690 / 690 (fabric)
Weight: 1.42
Value: 960
v · d · e
Leper Serpent Leather Boots.png
Leper Serpent Leather Boots
Footwear
These boots are made of tough scaly leper serpent skin. It's rough and unlpleasant to touch and gives out an acrid odor. They are padded with soft foam.
Resistances:
Mechanical: 3% / 2
Mechanical damage resistance and threshold increased by 35% against melee attacks.
Armor penalty: 7%
Equip: Stealth increased by 5
Equip: Persuasion decreased by 30
Durability: 690 / 690 (mechanical)
Weight: 3.58
Value: 2540
v · d · e

Boots are the most common type of footwear in Underrail. They come in many different variations. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.

Description

Leather boots are the most common type of boots. They provide low damage resistances, armor penalty and weight. Metal boots provide higher resistances than leather and a small amount of damage threshold at the cost of higher armor penalty and weight. All metal boots also provide immunity to Caltrops and double the damage of Dirty Kick.

All boots also have a padding material, which either provides some additional damage resistances or increases Stealth, depending on its type.

Striders are a type of boots enhanced with springs. They provide extra movement points and speed while lowering stealth. Both leather and metal boots can also be reinforced with extra metal plates, which increases their resistances, armor penalty and weight depending on the type of metal used. Boots may also be enhanced with all types of metal blades and spikes. Bladed boots have a chance to cause Bleeding Wounds, while spiked boots cause extra damage in unarmed combat.

Tabi Boots are another type of lightweight boots.

Crafting

Boots can be crafted with Blueprint: Boots.

Variants

Base material

Boots can be crafted from all types of raw leather and metal plates. The quality of the base material determines durability, damage resistances and thresholds.

Leather

Icon Name Effect(s) Component
Cave Hopper Leather Boots.png Cave Hopper Leather Boots
  • 1% armor penalty
  • Increases Mechanical damage resistance
  • +1 Agility
Cave Hopper Leather
Pig Leather Boots.png Pig Leather Boots
  • 3% armor penalty
  • Increases Mechanical damage resistance
  • +1 Constitution
Pig Leather
Rathound Leather Boots.png Rathound Leather Boots
  • 2% armor penalty
  • Increases Mechanical and Cold damage resistance
  • -3 Persuasion
Rathound Leather
Mutated Dog Leather Boots.png Mutated Dog Leather Boots Mutated Dog Leather
Siphoner Leather Boots.png Siphoner Leather Boots
  • 1% armor penalty
  • Increases Mechanical, Heat and Acid damage resistance
  • Increases Dodge and Evasion
Siphoner Leather
Ancient Rathound Leather Boots.png Ancient Rathound Leather Boots
  • 4% armor penalty
  • Increases Mechanical and Cold damage resistance
  • -10 Persuasion
Ancient Rathound Leather

Infused Leather

Each type of infused leather provides special bonuses in addition to those of normal leather. Infused leathers are also much higher quality than their normal counterparts.

Icon Name Additional Effect(s) Component
Infused Cave Hopper Leather Boots.png Infused Cave Hopper Leather Boots Infused Cave Hopper Leather
Infused Pig Leather Boots.png Infused Pig Leather Boots
  • Increases carry capacity
Infused Pig Leather
Infused Rathound Leather Boots.png Infused Rathound Leather Boots
  • Increases critical chance with unarmed and fist weapons
Infused Rathound Leather
Infused Mutated Dog Leather Boots.png Infused Mutated Dog Leather Boots
  • Immune to acid puddles
Infused Mutated Dog Leather
Infused Siphoner Leather Boots.png Infused Siphoner Leather Boots
  • Immune to immobilization
Infused Siphoner Leather
Infused Ancient Rathound Leather Boots.png Infused Ancient Rathound Leather Boots
  • Increases critical damage bonus of unarmed and fist weapons
Infused Ancient Rathound Leather

Metal

All metal boots provide immunity to Caltrops and increase damage of Dirty Kick by 100%.

Icon Name Effect(s) Component
Steel Boots.png Steel Boots
  • 14% armor penalty
  • Increases Mechanical and Energy damage resistance
Steel Plates
Tungsten Steel Boots.png Tungsten Steel Boots
  • 16% armor penalty
  • Increases Mechanical, Heat and Energy damage resistance
Tungsten Steel Plates
TiChrome Boots.png TiChrome Boots
  • 11% armor penalty
  • Increases Mechanical, Energy and Heat damage resistance
TiChrome Bars
Super Steel Boots.png Super Steel Boots
  • 10% armor penalty
  • Increases Mechanical, Energy and Heat damage resistance
Super Steel Plates

Padding

No visual difference.

Icon Name Effect(s) Component
Galvanic Padding
  • Increases Electricity damage resistance/threshold, +2 to armor penalty
Galvanic Foam Padding
High Density Padding
  • +2 to armor penalty
  • Increases Mechanical damage resistance/threshold against melee
High Density Foam Padding
Insulating Padding
  • +1 to armor penalty
  • Increases Cold damage resistance/threshold
Insulating Foam Padding
Soft Padding Soft Foam Padding

Enhancements

Icon Name Effect(s) Component(s)
Rathound Leather Striders.png <base material> Striders
  • Increases movement points and speed
  • Decreases Stealth
Boot Spring
Spiked Rathound Leather Boots.png Spiked <base material> Boots
  • Increases armor penalty (Steel and TiChrome +2, Tungsten +3)
  • Causes extra damage with unarmed or fist weapons
Steel Spikes
Tungsten Steel Spikes
TiChrome Spikes
Bladed Rathound Leather Boots.png Bladed <base material> Boots
  • Increases armor penalty (Steel and TiChrome +2, Tungsten +3)
  • Causes Bleeding Wounds with unarmed or fist weapons
Serrated Steel Blade
Serrated Tungsten Steel Blade
Serrated TiChrome Blade
Reinforced Rathound Leather Boots.png Reinforced <base material> Boots
  • Increases armor penalty (Steel +10, Tungsten +12, TiChrome +7, Super Steel +7)
  • Increases weight
  • Further increases damage resistances
Steel Plates
Tungsten Steel Plates
TiChrome Bars
Super Steel Plates
Complete name variant list

History

  • 1.0.1.8 - Extra unarmed damage from boots will now also work with fist weapons
  • 1.0.0.10 - Striders now provide more extra movement points
  • 0.1.14.0 - Metal boots now also provide damage threshold proportionally and grant immunity to caltrops
  • 0.1.11.0 - Striders now reduce stealth
  • 0.1.4.0 - introduced