Difference between revisions of "Chilled"
		
		
		
		
		
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| m | m | ||
| Line 4: | Line 4: | ||
| | image       = Chilled.png | | image       = Chilled.png | ||
| | description = Movement points decreased by 10. | | description = Movement points decreased by 10. | ||
| − | | duration    = 2 turns  | + | | duration    = 2-4 turns | 
| | maxstacks   = 3 | | maxstacks   = 3 | ||
| }} | }} | ||
| Line 11: | Line 11: | ||
| == Sources and related feats == | == Sources and related feats == | ||
| + | * [[Cryoliquid Blob Pistol]] (4 turns) | ||
| * [[Cryokinesis]] (2 turns) | * [[Cryokinesis]] (2 turns) | ||
| − | * [[Cryogenic Induction]] (increases  | + | * [[Cryogenic Induction]] (increases psionic cold effect durations by 1 turn) | 
| {{Status effect navbox}} | {{Status effect navbox}} | ||
| [[Category:Status effects]] | [[Category:Status effects]] | ||
Revision as of 09:21, 11 April 2015
| Chilled | |
| Movement points decreased by 10. | |
| Duration: 2-4 turns | |
| Max stacks: 3 | |
Chill is a debuff caused by cold-based metathermics psionic attacks. Duration of a character's chill effects can be increased to 3 turns with the Cryogenic Induction feat.
- Cryoliquid Blob Pistol (4 turns)
- Cryokinesis (2 turns)
- Cryogenic Induction (increases psionic cold effect durations by 1 turn)

