Difference between revisions of "Anticoagulation"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| m (max stack, Knee Wound doesn't count) | WikimanBot (talk | contribs)  | ||
| Line 1: | Line 1: | ||
| {{Status Effect Infobox | {{Status Effect Infobox | ||
| | name        = Anticoagulation | | name        = Anticoagulation | ||
| − | |  | + | | nature      = malicious | 
| | image       = Anticoagulation.png | | image       = Anticoagulation.png | ||
| | description = Prolongs all bleeding effects and increases effectiveness of blood draining attacks by 20%. Also, all healing effects are reduced by 7%. | | description = Prolongs all bleeding effects and increases effectiveness of blood draining attacks by 20%. Also, all healing effects are reduced by 7%. | ||
Revision as of 08:50, 31 July 2018
| Anticoagulation | |
| Prolongs all bleeding effects and increases effectiveness of blood draining attacks by 20%. Also, all healing effects are reduced by 7%. | |
| Duration: 2 turns | |
| Max stacks: 10 | |
Anticoagulation is a debuff caused by all normal siphoner attacks. It makes their siphoning attack much stronger and reduces the efficiency of your healing somewhat. It stacks multiple times, with a maximum stack of 10. Bleeding Wound counts as bleeding effect.

